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Vampire House Rules


Predator's Taint

Roll: Resolve+Composure+Modifiers
Pg. 168 Vampire the Requiem


This is only rolled when a Kindred is in their Domain and a strange Kindred is near them. This is the only time a Kindred will potentially Frenzy on someone else. Out in the city, due to the large population of NYC, it is not unheard of to meet a random Kindred, and places like elysium or going to Court absolutely will have Kindred. Domain is usually only a Kindred's Haven, but might be a larger area if that Kindred has claimed or been granted Domain over a larger area. The smallest location is going to be where the Kindred sleeps.
The roll is based on your character's Blood Potency. The higher Potency character rolls for anger frenzy, the lower Potency character rolls for fear frenzy; if they are equal, then both roll for anger frenzy. The rolls are the same: Resolve + Composure + modifiers. To determine what the modifiers are for a certain location see the channel topic or the channel page. Please remember to check the character's description for Obfuscate before rolling. It is also beneficial to you to keep a list somewhere of the Kindred you have met so you don't reroll needlessly.
When meeting new Kindred in most game channels, Predator's Taint does not need to be rolled, each Kindred notices the other and is able to control their Beast and not frenzy. Obfuscate still prevents this sensing and requires a Clash of Wills against Auspex. The Kindred can still tell if the other has higher, lower, or equal Blood Potency (they know if they want to fight or flee).

Success:
If the roll is successful you manage to contain the beast inside of you. This does not require growling, drooling, snarling, snapping or otherwise acting like an animal. A success on the roll indicates you succeed in containing the beast.

Failure:
If the roll fails your character goes into either anger frenzy or fear frenzy based on the comparisons of blood potency. If you decide to roleplay out this frenzy, please see an ST. Otherwise you may spend a Willpower point for a turn of control and leave the scene for five-to-ten minutes. This represents your character forcibly controlling himself and leaving the area of the potential threat to calm down.


Learning Disciplines and Mentor

All Disciplines except the 3 physical ones must be learned from another Kindred. If you wish to use an NPC mentor to learn Disciplines, that mentor must be approved by the STs (including what Disciplines the mentor knows to teach), and is limited to 2 less than the mentor rating. So, a level 3 mentor can only teach the first level of their Disciplines, while a level 5 mentor can teach up to level 3 Disciplines. If a PC wishes to gain higher knowledge, it must be learned in game from another PC.

Some exception is made for the 3 in-clan disciplines, and can be bought without having a direct mentor.


Blood Addiction

We do not use the Blood Addiction rules. This doesn't change the fact that Kindred blood is "addicting" just that we don't use that mechanic for it. We might in the future create a simplified system for it, and we might also use this specific mechanic as the basis for a Derangement (which seems more likely). Keeping track of resisting vs. giving in vs. dice roll modifiers depending on previous successes and failures is too much bookkeeping for our tastes. We're sure it works great in tabletop, but online probably only if you have STs who micromanage every second of the game.

Ghouls and others who have tasted Kindred blood still desire it, but it's a roleplay element now, not a roll-play element.


Reporting Feeding

When you feed off of someone IC (other than another kindred) this includes mortals, werewolves, or any other character you must note an ST to inform us of this and how many vitae your character drank.

When you are fed off of (unless you are a kindred character) you must note the STs to tell us you were fed off of and how many vitae were taken.

If you give blood to someone, regardless of the type of character, you must note the STs to tell us you gave that character blood so we may keep up to date with blood bonds.

This must happen during or immediately following the scene. Do not wait until later to do it. Both characters involved are required to note. This is a fail safe in case one of you forgets. Again, this is not optional. If a scene where feeding has been over for more than an hour without the feeding being reported, the scene will be voided.

This is not a complicated rule, but it is a very important one. Sometimes these feedings affect blood bonds, ghouling and rp in general. It is very difficult to repair damage if things are done incorrectly when we don't know about it right away. If you repeatedly gloss over this rule and do not report feedings, we will strip your xp for the week.


Reporting Ghouing

Ghouling and blood bonds must be reported immediately since they count as feedings. If you ghoul (or are ghouled), please note an ST telling us where and when it happened. We also need to know what discipline you are choosing for your ghoul so we can set the character up properly.

 

Additional Rules

Any additional rules that aren't addressed on this page will be put on the wiki and linked to the category Vampire Rules.